STEAM_RUNTIME has been set by the user to: /home/luke/.local/share/Steam/ubuntu12_32/steam-runtimeĮxecCommandLine: "/home/luke/.steam/root/ubuntu12_32/steam steam://open/driverhelperready "ĮxecSteamURL: "steam://open/driverhelperready " Right now Psychonauts appears to be downloading again in Steam, so maybe that one will fix up. If I attempt to validate, say, Waking Mars, it reports "All files successfully validated." Team Fortress appears to have ended up in a different du -ks * Of these, only TF2 and SpaceChem appears to have been downloaded - the rest are all empty /.local/share/Steam/SteamApps/common$ ls -lĭrwxrwxr-x 2 toby toby 4096 Feb 2 15:06 Psychonautsĭrwxrwxr-x 2 toby toby 4096 Jan 18 19:27 snapshotĭrwxrwxr-x 11 toby toby 4096 Jan 31 21:57 SpaceChemĭrwxrwxr-x 2 toby toby 4096 Feb 2 15:06 Waking du -ks du -ks * I've currently got five games showing "Installed" - TF2, Waking Mars, Psychonauts, Snapshot and SpaceChem. I see a similar problem with Ubuntu 12.10 64bit.
![defcon steam defcon steam](https://media.giphy.com/media/27qPs0FLee9plcQOFK/giphy.gif)
#DEFCON STEAM INSTALL#
I'd say between 25% and 40% of my library that is listed as Linux compatible experiences this issue and doesn't download any data files, so this indicates you have a systemic and pervasive install problem on Linux. I also do think it's worth putting the time and effort into doing, given that DEFCON isn't the only game experiencing this issue. I can't imagine that exhausting these routes will not arrive at a solution. This should at least get you a log of the requests made from my client, and allow you to infer both what it's receiving from Steam, and what mistakes it's making that's causing the install process to fail. You should have logs of the requests made to download the game from my account (and others experiencing the problems). If neither of the above leads anywhere, I'd check the actual server logs for accounts experiencing the failures.
![defcon steam defcon steam](https://steamkey.com/uploads/s/dxM1wqu64cieUHP.jpg)
This should be possible even in a VM, since you don't actually run the game, just see why the game files aren't getting downloaded and installed. Given such a feature, assume the identity of my account, attempt to install the game on Ubuntu 12.10 using my account, and see the failure condition yourself. If not, then implement such a feature, since it makes debugging these types of problems rather trivial. Second, I assume you have a debugging mode to let your Steam client assume the identity of the customer for testing. If so, there may be a problem with that specific purchase method that can be tested. Did they receive the game the same way? (individual purchase, humble bundle, etc).
#DEFCON STEAM HOW TO#
Well, far be it from me to tell you how to do your job, but here's how I'd approach the problem if I a Valve employee:Ĭheck the specific bought package on accounts that are having problems, seeing if they have things in common. Total Hard Disk Space Available: 235150 Mb
![defcon steam defcon steam](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/apps/550/7d5a243f9500d2f8467312822f8af2a2928777ed.jpg)
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